Jason, John, and John, It happens quite often when I do post-mortem of a game that Quackle assigns a blank onto my rack when in fact I didn't have a blank. That has the unfortunate effect of putting a blank on the board when I input my opponent's next play, even though my opponent didn't play a blank.
Example: I put my play on the board, Quackle puts 'ABGHMY?' on my rack, and when I try to input my opponent's play of YAR, Quackle puts YAr (blank R) on the board. Then I have to go back and change my rack to NOT include a blank, remove opponent's non-blank-R play, and input his actual play, then continue with the post-mortem. A good fix would be to allow me to specify 'Human with Unknown Racks' for BOTH players when I start a post-mortem, and stop Quackle from assigning any tiles to my rack. The game has already been played, of course, so Quackle doesn't know what I had. It's up to me to specify my own racks. Incidentally, there's a bug here that would be automatically fixed by implementing 'Human with Unknown Racks' as described above. The behavior is this: In the example above where 'ABGHMY?' is on my rack, I double-click in that text field, attempting to select all that text so that I can type in my actual rack. What happens is 'ABGHMY' is selected, but the '?' is not, and the result is that I end up with the 7 letters I actually had, PLUS a blank that I didn't have, on my rack. Come to think of it, that's another bug: Quackle lets me have 8 letters! (version 0.94 on Windows 2000, if that helps) Thanks, guys. John Hart
