Jason, John, and John,

It happens quite often when I do post-mortem of a
game that Quackle assigns a blank onto my rack
when in fact I didn't have a blank.  That has the
unfortunate effect of putting a blank on the board
when I input my opponent's next play, even though
my opponent didn't play a blank.

Example:  I put my play on the board, Quackle puts
'ABGHMY?' on my rack, and when I try to input my
opponent's play of YAR, Quackle puts YAr (blank R)
on the board.  Then I have to go back and change
my rack to NOT include a blank, remove opponent's 
non-blank-R play, and input his actual play, then
continue with the post-mortem.

A good fix would be to allow me to specify 'Human
with Unknown Racks' for BOTH players when I start
a post-mortem, and stop Quackle from assigning any
tiles to my rack.  The game has already been played,
of course, so Quackle doesn't know what I had. 
It's up to me to specify my own racks.

Incidentally, there's a bug here that would be
automatically fixed by implementing 'Human with
Unknown Racks' as described above.  The behavior is
this:  In the example above where 'ABGHMY?' is on my
rack, I double-click in that text field, attempting
to select all that text so that I can type in my
actual rack.  What happens is 'ABGHMY' is selected,
but the '?' is not, and the result is that I end
up with the 7 letters I actually had, PLUS a blank 
that I didn't have, on my rack.  Come to think of it,
that's another bug:  Quackle lets me have 8 letters!

(version 0.94 on Windows 2000, if that helps)

Thanks, guys.

John Hart


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