hi all

i am facing some problems with the iterator patch with a smooth patch inside it.

The iterator patch was used to recursively draw a sphere over several locations in the rendering window.
The locations of these will change based on some condition.

i was trying to smoothen the animation of the sphere moving between states instead of "jumping" from one state to another.

the initial test was done without the smooth function and the spheres all appeared in the right places. (jumping around as the state changes).

but once the "Smooth" patch was introduced to help "smoothen" the jumping around motion, the spheres no longer appeared in the right places.
in fact, they all seemed to take only the state of the last sphere.

i was wondering if i am doing anything wrong here?
or if the "smooth" path doesn't work work well inside the interator patch?

i attached the QC here for critique


thanks lots

Attachment: fun.qtz
Description: application/quartzcomposer




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