Yes I would be inclined to blame 10.6.2, which I generally think of as a disaster when it comes to QC. Its almost surprising that there hasnt been more ranting about it on the net.
I doubt we have too much longer to wait till this sad moment in the evolution of QC passes. I look forward to QC on Snow Leopard getting back on track, assuming they sort out some of the problems I will be getting a powerful GPU for my Mac Pro with a view to getting OpenCL to do some interesting things. I think your macbook pro only has the 9400M graphics card but that should still deliver good enough performance in many areas, I doubt it is the problem with performance of this older composition. Cheers Steve On 22 Mar 2010, at 19:30, Tamas Nagy wrote: > Are you using 10.6.2? There are some performance bug with QC on 10.6.2 as i > know. > > > On Mar 22, 2010, at 7:35 PM, arri wrote: > >> Hi, >> >> i didn't find any other posts on similair issues and i would actually >> have been surprised >> if i had. because i think there's really something wrong: >> >> today i opened a fairly simple patch: "Constructivism" by Futurismo >> Zugakousaka. (a favorit) >> http://ibeatsonline.com/index.php%3Fref=project-quartz-jp-quicktime-26_Constructivism.html >> >> it had been quite a while since i last worked with QC, and it was the >> first time to work with QC on >> my new 13" macbook pro (latest model). having high expectations, it >> was a 'bit dissappointing' >> to see this patch would not even run at 15 fps (!!!) while the cpu is >> at max, as if all hardware- >> rendering is disabled (which it is not) >> >> i often work in a similair graphical flat/2d style myself, also using >> text, letters/typography alot and >> most of the time this is a joke for video hardware to render. so i'm >> extra curious why this performs >> so bad. it's is not a high-end machine, but it's new and also it's not >> a complex patch >> >> i tested it on my old '06 mini (1.66Ghz-coreduo, intel-GMA950) and no >> surprise: steady 60fps >> no problem and the CPU picking its' nose.. >> >> >> i think that either there's something really wrong with my macbook, or >> maybe i'm just not informed >> on modern hardware, and should learn about howto build patches conform >> todays standards.. >> >> or is it yet something else? >> >> >> also, i have -some- exprience with OpenGL and quite alot with Quartz, >> so i thought i might be able to >> use some of that knowledge to learn more about the issue. i didn't >> think QuartzDebug would make >> miuch sense here so i looked at "OpenGL Profiler" and "OpenGL Driver >> Monitor" . >> both seem to generate a huge load of interesting data, but i haven't >> really got an idea (yet..) of howto >> interpret this data in a sensible way. before i dive into that, does >> this approach make any sense? >> >> >> >> >> >> thanks >> arri >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Quartzcomposer-dev mailing list ([email protected]) >> Help/Unsubscribe/Update your Subscription: >> http://lists.apple.com/mailman/options/quartzcomposer-dev/tamas.lov.nagy%40gmail.com >> >> This email sent to [email protected] > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/steve%40dvmachine.com > > This email sent to [email protected] _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

