I'm sticking with 10.6.1 until someone can confirm that the latest update has 
fixed the OpenCL/Mesh issues introduced in 10.6.2.

a|x



--- On Mon, 29/3/10, vade <[email protected]> wrote:

> From: vade <[email protected]>
> Subject: Iterator Performance / 10.6.3 ?
> To: "Christopher Wright" <[email protected]>
> Cc: "quartzcomposer-dev list list" <[email protected]>
> Date: Monday, 29 March, 2010, 21:45
> Returning to this, just upgraded to
> 10.6.3
> 
> Mac Book Pro 2.33 Ghz hits the first Checkers at 30fps and
> iteratorTest at 2.4ish.
> 
> Seems 10.6.3 brings no Iterator fix? Is there any word on
> fixes for QC ?
> 
> 
> On Nov 4, 2009, at 2:48 PM, Christopher Wright wrote:
> 
> > <puts on asbestos suit ;)>
> > I'm finding a lot of cases where iterator performance
> in QC4 is dramatically worse than in QC3 (typically about
> half as fast).
> > 
> > <Checkers.qtz> (this does a 50x50 grid, with
> half the sprites disabled, so it's 2500/2 = 1250 sprites per
> frame -- MacBook can render this at 60fps in Leopard,
> MacBook Pro is struggling to hit 30fps in Snow Leopard.)
> > 
> > <iteratorTest.qtz> (this one's iteration count
> is cranked up really high, but it's still ~5fps on my
> MacBook 1.83GHzGMA950 running 10.5.8, and only 2.2-2.5fps on
> my MacBook Pro 2.4GHz 8600M GT running 10.6.x (the MacBook
> on Snow Leopard also hits about 2.5fps, so the same machine
> is half as fast in iterators).  Turning down the
> iteration count makes it scale up, with 10.5 always running
> about 2x as fast as 10.6).
> > 
> > Is this expected?  Does anyone else experience
> this kind of performance?  Are there cases where
> iterators are actually faster (or at least as fast) on Snow
> Leopard?  I'm only seeing a few cases where having all
> consumer subpatches get disabled causes snow leopard's
> iterator to skip work (unlike leopard's).  Should I
> file a bug for this?
> > 
> > --
> > [ christopher wright ]
> > [email protected]
> > http://kineme.net/
> > 
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