Oh dear, that doesnt sound good. What GPU is in your machine? Perhaps there are certain hardware combinations that CPU fallback still fails on, Ive been testing non-GPU OpenCL on a 2008 Mac Pro with a Radeon HD 2600.
So when you click on Mesh Filter in the template startup window, you dont even get a preview that shows a mesh being wave deformed? Thats the most basic test I can think of without posting a composition. Cheers Steve On 31 Mar 2010, at 15:07, vade wrote: > Do we? I do not have that OpenCL support on my GPU, and mesh filters fail > miserably. Do you have a specific example? I am unsure what if anything > OpenCL should work on my hardware to be honest - I imagine OpenCL on CPU > should but at this point... ha :) > > On Mar 30, 2010, at 6:32 PM, Steven Watkins wrote: > >> We get the fix that 10.6.2 first offered for the bug that prevented QC >> OpenCL from falling back to CPU if no suitable GPU found, > _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

