I've been going crazy debugging a c++ app in which I use noise3 in a frag 
shader, and I just get black. My googling has led to the conclusion that NVidia 
doesn't implement noise3 ... but it works in QC! Does QC have some kind of 
software fallback for some functions like noise? That sounds too crazy to be 
true, anyone know about that?

This is on lastest macbook pro with 10.6.4 + 330m btw

Cheers,

Memo Akten

mob: 44 7958 783 832
blog: www.memo.tv
work: www.msavisuals.com


        
MSA Visuals Ltd.
Unit 107 Netil Studios
1-7 Westgate St.
London E8 3RL, UK
+44 20 8123 9986
www.msavisuals.com

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