I've been going crazy debugging a c++ app in which I use noise3 in a frag
shader, and I just get black. My googling has led to the conclusion that NVidia
doesn't implement noise3 ... but it works in QC! Does QC have some kind of
software fallback for some functions like noise? That sounds too crazy to be
true, anyone know about that?
This is on lastest macbook pro with 10.6.4 + 330m btw
Cheers,
Memo Akten
mob: 44 7958 783 832
blog: www.memo.tv
work: www.msavisuals.com
MSA Visuals Ltd.
Unit 107 Netil Studios
1-7 Westgate St.
London E8 3RL, UK
+44 20 8123 9986
www.msavisuals.com
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