Hello,
The flickering problem was because I was seeing the video output on an 
interlaced monitor while the buffer was rendered progressively. This issue 
occurs every time you watch a progressively rendered movie on a CRT PAV/NTSC 
interlaced scanning monitor.
To resolve this, adobe after affects supports field ordering while rendering 
and for DV PAL format the field order should be lower field first. I don't know 
where its supported in Motion or FCP but quicktime pro do not support this.
Now as a next step I need to apply antialiasing to remove edges (not FSAA). Any 
ideas vade?

ThanksNisar
To: 
From: dokt...@mac.com
Date: Sat, 25 Dec 2010 11:01:51 -0500
CC: quartzcomposer-dev@lists.apple.com
Subject: Re: exporting a composition to a quicktime movie



Try frame blending? render at a few intervals around the target time for the 
frame, and average those together?
I woudl also suggest using either texture readback or PBO based readback, both 
which can be asyncronous. That readback mechanism stalls GL and the CPU while 
waiting for glReadPixels to complete. Considering you are doing PAL, it may not 
be an issue, but just out of curiosity, are you certain that you are not 
actually dropping frames?
Put in a patch time -> string with image -> billboard so you can have visual 
timecode stamps on the frames rendered and insure that the delta times between 
frames are constant?

On Dec 25, 2010, at 10:45 AM, Nisar Ahmed wrote:Now either it is not possible 
with these card at all or there is some software level trick that I am missing 
in my code.
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