Has anyone implemented a simulation of 3D rigid-body dynamics, that you'd be willing to share?
For my purposes, I actually don't need to worry about collisions, which are typically the trickiest things about such simulations. Just an object floating in space, being subjected to various forces and responding appropriately. Thanks, - Joe -- Joe Strout -- [EMAIL PROTECTED] Verified Express, LLC "Making the Internet a Better Place" http://www.verex.com/ _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
