Has anyone implemented a simulation of 3D rigid-body dynamics, that you'd be 
willing to share?

For my purposes, I actually don't need to worry about collisions, which are 
typically the trickiest things about such simulations.  Just an object floating 
in space, being subjected to various forces and responding appropriately.

Thanks,
- Joe

--
Joe Strout -- [EMAIL PROTECTED]
Verified Express, LLC     "Making the Internet a Better Place"
http://www.verex.com/

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