Has anyone implemented a simulation of 3D rigid-body dynamics, that
you'd be willing to share?
For my purposes, I actually don't need to worry about collisions,
which are typically the trickiest things about such simulations.
Just an object floating in space, being subjected to various forces
and responding appropriately.
Thanks,
- Joe
Are you interested in just rotational motion about the center of
mass, or do you want full translational-rotational motion from the
point of view of an inertial coordinate system?
Bob
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>