On Sep 26, 2006, at 8:46 AM, Mike Woodworth wrote:

I've just started working with the gameinput classes on os x. But working with mach-o projects is complicated by the fact the HID.bundle needs to be inside the application package. is there any trick to this, or am I forced to build the app and copy the bundle inside to do any testing?

Here is a trick I use to get to the Resource folder inside the Mach-O package for compiled apps, and for a copy of it inside the same directory as my source code for the debug app.

  #If DebugBuild
resFolder = App.ExecutableFile.Parent.Parent.Parent.Parent.Child ("Resources")
  #Else
    resFolder = App.ExecutableFile.Parent.Parent.Child("Resources")
  #Endif

HID.bundle needs to be in the "Framework" folder, so just make the necessary changes.

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