On Feb 17, 2007, at 8:34 AM, Thom McGrath wrote:
Yes, I'll have to second that and if Seth Willits reads this thread, I know he'll say the same.
Yup. On Feb 17, 2007, at 6:23 AM, [EMAIL PROTECTED] wrote:
When this is done, do I have access to the Core(..) frameworks of Cocoa without heavy declaring or 3rd party plugins?
It depends on your definition of heavy, but generally speaking, no. REALbasic's API probably won't change at all. What you could do however, is use the Cocoa classes (through declares) for drawing rather than having to call into CG, which will could save you some code. I'm not sure what all you do in your apps that's graphics intensive and is making you thinking of using Cocoa, so I can't offer much more.
-- Seth Willits _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives: <http://support.realsoftware.com/listarchives/lists.html>
