Am 17.02.2007 um 21:53 schrieb Charles Yeomans:
On Feb 17, 2007, at 2:54 PM, Stefan wrote:
Am 17.02.2007 um 15:23 schrieb [EMAIL PROTECTED]:
But... It's always a struggle between the speed of RB and the
beauty of the Frameworks of the OS. As said I'm using a lot of
graphics and spend a lot of time in searching for the right way
create it between the relative high walls of RB. RB for me is
only used to create Mac Apps and won't compile to Win.
I'd propose to give Cocoa a try, in case you write pure OS X apps.
Cocoa isn't that
complicated - once you invested some time in learning basics of
the language and basics
of the framework.
If you need to write DB-bound stuff, CoreData and bindings is
simply great.
As I posted earlier, several sites mentioned the fact, that Apple
is going to
implement a garbage collector in Cocoa. This, there will shortly
be no need
for complex malloc/free problem hunting. If garbage collection is
finally available,
you never need to release anything - as in RB.
Except that it's still Objective-C, which means that one will be
able to evade memory management. This means that it will be
possible to do it by accident
If you need to do C++ or C yes, if you use Cocoa with ObjC no.
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