On Feb 10, 2007, at 1:51 PM, Theodore H. Smith wrote:
On 10 Feb 2007, at 18:09, Jonathan Johnson wrote:
On Feb 10, 2007, at 11:22 AM, Theodore H. Smith wrote:
Hi people,
I'm finding that it was much easier to debug my ElfData plugin,
when I was using RB on MacOS9, and CodeWarrior so I could debug
my plugin in RB itself.
This isn't possible these days with Xcode and codewarrior on an
intel Mac.
Interesting. I debug plugins quite regularly in Xcode. What's the
hangup there?
How do you debug them?
Like you would any dylib for any application:
- Add a custom executable pointing to your application you built. Set
the active executable to this one.
- Set the build location for the build configuration of the target
specified to be the Frameworks folder inside of the application built.
- Delete the original dylib that REALbasic put there.
- Build using the configuration for the proper location.
- Debug.
HTH,
Jon
--
Jonathan Johnson
[EMAIL PROTECTED]
REAL Software, Inc.
REAL World 2007 Conference
May 9 - 11 in Austin, Texas
<http://www.realsoftware.com/realworld>
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