On 10 Feb 2007, at 22:41, Alexander Cohen wrote:


On 10-Feb-07, at 5:33 PM, Jonathan Johnson wrote:


On Feb 10, 2007, at 1:51 PM, Theodore H. Smith wrote:


On 10 Feb 2007, at 18:09, Jonathan Johnson wrote:


On Feb 10, 2007, at 11:22 AM, Theodore H. Smith wrote:

Hi people,

I'm finding that it was much easier to debug my ElfData plugin, when I was using RB on MacOS9, and CodeWarrior so I could debug my plugin in RB itself.

This isn't possible these days with Xcode and codewarrior on an intel Mac.

Interesting. I debug plugins quite regularly in Xcode. What's the hangup there?

How do you debug them?

Like you would any dylib for any application:
- Add a custom executable pointing to your application you built. Set the active executable to this one. - Set the build location for the build configuration of the target specified to be the Frameworks folder inside of the application built.
- Delete the original dylib that REALbasic put there.
- Build using the configuration for the proper location.
- Debug.

And how about debugging a dylib from a rb app that is being debugged? Is that possible?

Yes that's what I meant.

CodeWarrior could do this!

A debugger inside a debugger. Now that's what I want to see. We could do it in the OS9 days. And it really was "the way" to debug.

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