what i'm not clear on is can you compile a "Carbon or Cocoa" plugin, like
you do a universal binary "PPC or Intel", so the same plugin dylib works
whether you build a Carbon or Cocoa app.  Or once you make the switch to
Cocoa, is it Cocoa only all the way?

P.


On Mon, Apr 5, 2010 at 2:28 PM, Christian Schmitz <
[email protected]> wrote:

>
> Am 05.04.2010 um 21:11 schrieb Theodore H. Smith:
>
> > Hi list,
> >
> > is there a sample Xcode project to make a Cocoa plugin... somewhere for
> me to download?
> >
> > It might save me a lot of time in trying to make ElfData work on RB's
> Cocoa platform.
>
> Well, if you do not use GUI, the Carbon and Cocoa plugin files are
> identical.
>
> Else add Cocoa framework, change the defines a little bit and recompile.
>
> Greetings
> Christian
>
> --
> Read our blog about news on our plugins:
>
> http://www.mbsplugins.de/
>
>
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-- 
---------------------------------------------
Peter K. Stys, MD
Dept. of Clinical Neurosciences
Hotchkiss Brain Institute
University of Calgary
tel (403) 210-8646
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