From: Nicholas Hart <[EMAIL PROTECTED]>
Subject: re:simultaneous buffering questions
RealSystem G2 uses all available bandwidth to buffer the entire
presentation. You don't need to do anything to cause it to buffer the
other segments of your presentation while one is playing-- it does it
automatically.
If you're having problems where the presentation pauses and rebuffers
between segments of your SMIL presentation then you probably have some
bandwidth restrictions that are forcing the player to rebuffer.
At 10:05 AM 10/22/99 -0700, you wrote:
>From: [EMAIL PROTECTED]
>Subject: re:simultaneous buffering questions
>
>How do you do that, ie play a clip while other part of clip buffers in
>the background? I am using SMI. I want to have an intro using
>Real3D text, which takes no time to download. I want the intro to
>play for about 7 secs; while the intro plays, I want the Real Player
>to start buffering the rest of the media, which consists of real video,
>real text, real pix, etc. I was under the impression that SMI buffers
>events sequentially after one event completes, ie buffer1 play1,
>buffer2 play2. I didnt know it could buffer the second event while
>the first event plays, ie buffer1 play1(buffer2), play2(buffer(n)). How
>to do this?
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