Is support for the rex authentication system incompatible with support for the 
LL auth? I'm wondering why this was kept as a fork instead of a patch for 
libomv.

John

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Toni 
Alatalo
Sent: Monday, November 10, 2008 4:50 AM
To: [email protected]
Subject: [REX] Re: Bots/NPCs


Ryan McDougall kirjoitti:
> I dont believe there is any headless client currently, but I myself
> see a LOT of potential use cases for one, so I am working hard to get
> something like that available with Rex.
>   

just for the record, there is/was such a headless client system 
specifically tailored for running bot scripts, called the 'avatar 
process server' (apc). it uses/d a modified version of libsl to work 
with the rex authentication system, and used ironpython hosting to run 
several such bot clients, managed via a simple gui. i worked on it last 
year and Matti ported it to the (then) new avatar/authentication system 
in last February, but I don't know about the current status.

anyway for making your own worlds, for games or machinima or some 
application, it makes a lot more sense to use server side scripting like 
the new rexbot now does. not only does it reduce networking and server 
overhead, but i believe it also enables much more straightforward 
programming of coordinated / group behaviours etc. as the different 
agents can easily share info, know everything about the scene etc.

the 'apc' is/was targeted for a different use case, where you'd want to 
visit any worlds but be able to enable own automated behaviours, 
especially ones integrated to to your own systems at the bot client end 
(a proof of concept of this was a receptionist bot, that would sit on 
any server, and relay chat messages forward using e.g. a corporate sms 
gateway to which the bot server could be connected to, but to which not 
any random region server out there in the world could not talk to).

~Toni
> Cheers,
>
> On Fri, Nov 7, 2008 at 1:22 PM, [EMAIL PROTECTED]
> <[EMAIL PROTECTED]> wrote:
>   
>> Hi,
>>
>> Bots/NPCs can be a powerful way to make your virtual world come alive
>> without any users, as well as a good way to do machinima without
>> needing to be an extreme multitasker or use other people's time.
>>
>> I was wondering whether there was a no-visuals client to run these, or
>> if something like that would be easy to generate. Ideally, it would
>> allow bots to be scripted (sit somewhere, walk from a->b->c->b->a-
>>     
>>> etc) or perhaps even link them up to an external chatbot.
>>>       
>> Thanks,
>> Doeko
>>     
>
> >   




--~--~---------~--~----~------------~-------~--~----~
http://groups.google.com/group/realxtend
-~----------~----~----~----~------~----~------~--~---

Reply via email to