Good to hear. That will avoid the current c#-porting problem of the
ogre-engine(among other libs).

2008/12/16 Ryan McDougall <[email protected]>

>
> On Tue, Dec 16, 2008 at 3:48 PM, Jeroen van Veen <[email protected]>
> wrote:
> > Hi,
> >
> > Could you give some more details about the newly planned viewer? What i
> > would like to know is:
> > * Will the new viewer be based on libomv?
> > if not: are there plans for a c++ libomv port?
> > if so: then the new viewer will be written in c#?
> >
> > thanks,
> >
> > Jeroen van Veen
>
> It is expected that the new viewer will be written in C++ with some
> python where appropriate. It was decided not to complicate the matter
> with 3 languages, so no libomv has been decided against.
>
> We have two alternatives, an existing library in C called
> funsl/funomv, and writing our own minimal C++ version.
>
>
> Cheers,
>
> >
>

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