It was a problem with the openviewer project, because they wanted a
crossplatform viewer. The Ogredotnet on googlecode(swig wrapper i think)
only seemed to work on linux, and mogre only for windows. I don't know the
details though. Also, it may be tricky to get all other stuff around ogre
working, like cegui and stuff and plugins like hydrax and caelum.

2008/12/16 Peter Quirk <[email protected]>

>
> Can you elaborate on the porting problems of Ogre to .NET? I see there
> is a now a Mogre project to replace OgreDotNet. Are there problems
> with Mogre too?
> Just interested to know as I haven't done any Ogre programming yet but
> was considering doing some in C#.
>
> -- Peter
>
>
> On Dec 16, 9:06 am, "Jeroen van Veen" <[email protected]> wrote:
> > Good to hear. That will avoid the current c#-porting problem of the
> > ogre-engine(among other libs).
> >
> > 2008/12/16 Ryan McDougall <[email protected]>
> >
> >
> >
> >
> >
> > > On Tue, Dec 16, 2008 at 3:48 PM, Jeroen van Veen <[email protected]>
> > > wrote:
> > > > Hi,
> >
> > > > Could you give some more details about the newly planned viewer? What
> i
> > > > would like to know is:
> > > > * Will the new viewer be based on libomv?
> > > > if not: are there plans for a c++ libomv port?
> > > > if so: then the new viewer will be written in c#?
> >
> > > > thanks,
> >
> > > > Jeroen van Veen
> >
> > > It is expected that the new viewer will be written in C++ with some
> > > python where appropriate. It was decided not to complicate the matter
> > > with 3 languages, so no libomv has been decided against.
> >
> > > We have two alternatives, an existing library in C called
> > > funsl/funomv, and writing our own minimal C++ version.
> >
> > > Cheers,- Hide quoted text -
> >
> > - Show quoted text -
> >
>

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