Can you elaborate on the porting problems of Ogre to .NET? I see there
is a now a Mogre project to replace OgreDotNet. Are there problems
with Mogre too?
Just interested to know as I haven't done any Ogre programming yet but
was considering doing some in C#.

-- Peter


On Dec 16, 9:06 am, "Jeroen van Veen" <[email protected]> wrote:
> Good to hear. That will avoid the current c#-porting problem of the
> ogre-engine(among other libs).
>
> 2008/12/16 Ryan McDougall <[email protected]>
>
>
>
>
>
> > On Tue, Dec 16, 2008 at 3:48 PM, Jeroen van Veen <[email protected]>
> > wrote:
> > > Hi,
>
> > > Could you give some more details about the newly planned viewer? What i
> > > would like to know is:
> > > * Will the new viewer be based on libomv?
> > > if not: are there plans for a c++ libomv port?
> > > if so: then the new viewer will be written in c#?
>
> > > thanks,
>
> > > Jeroen van Veen
>
> > It is expected that the new viewer will be written in C++ with some
> > python where appropriate. It was decided not to complicate the matter
> > with 3 languages, so no libomv has been decided against.
>
> > We have two alternatives, an existing library in C called
> > funsl/funomv, and writing our own minimal C++ version.
>
> > Cheers,- Hide quoted text -
>
> - Show quoted text -
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