Mark Malewski kirjoitti: > Does anyone know the status of ReX-NG? Is it currently under > development, or are we still in the early planning stages?
The implementation started in early March, and the very basics are there: it runs, loads modules, including a networking module that can connect to a server and talk sludp, and an ogre renderer, tied together with the 'rexlogic' module etc. It gets terrain and prim data and renders at least terrain somewhat, and we are pretty much working on it full time with almost all of the Rex team. http://dev.realxtend.org/gf/project/viewer/ is the forge with commit log and access to svn, where there are compile instructions too. http://wiki.realxtend.org/index.php/NG_Design_Document/Implementation_Plan is how planned the work in early March so you can get an idea of what sort of things are targeted for 0.1 now. So still early, but exists, functions somewhat, and is progressing. > Mark ~Toni --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
