Hi Heikki!

thank you for your answer.. very usefull for static objects. But for
animated objects, I still have lack of informations.
I can downlod the basic avatar's meshes. There is a skeleton, but no
animation (like flying, walking, running)... is it important to get
these animations in order to apply them to clothes ? Or is it enough
to apply the avatar's skeleton to the clothes without animations?

thank you

Boris


On 13 mai, 08:52, Heikki Törmälä <[email protected]> wrote:
> > Hi all!
>
> > I know there's documentation about creating avatars in 3D software
> > like in this link...
> >http://wiki.realxtend.org/index.php/Exporting_Avatars_from_3D_Studio_Max
>
> > but I'd like to have access to documents about how to add custom
> > clothes and accessories in the Avatar Generator application. The
> > possibility of customizing our avatars could be very usefull for the
> > community.
>
> > goodbye
>
> > Boris
>
> If you want to add clothes and accessories that are not animated, such as
> hats or shoes or jewellery, you can just use the Avatar Attachment tool
> with the existing mesh. When you create the clothes and accessories with
> it, they can be selected normally for the avatar from the Avatar
> Generator.
>
> Instructions for the Attachment 
> tool:http://wiki.realxtend.org/index.php/Using_Avatar_Attachment_Tool
>
> If you want to create clothes that are animated, such as shirts or
> trousers, you need to use the same skeleton as the avatar uses, and have
> all the same animations for the clothes. Then you can again just use the
> Avatar Attachment tool.
>
> - Heikki
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