Hi Heikki! thank you for your answer.. very usefull for static objects. But for animated objects, I still have lack of informations. I can downlod the basic avatar's meshes. There is a skeleton, but no animation (like flying, walking, running)... is it important to get these animations in order to apply them to clothes ? Or is it enough to apply the avatar's skeleton to the clothes without animations?
thank you Boris On 13 mai, 08:52, Heikki Törmälä <[email protected]> wrote: > > Hi all! > > > I know there's documentation about creating avatars in 3D software > > like in this link... > >http://wiki.realxtend.org/index.php/Exporting_Avatars_from_3D_Studio_Max > > > but I'd like to have access to documents about how to add custom > > clothes and accessories in the Avatar Generator application. The > > possibility of customizing our avatars could be very usefull for the > > community. > > > goodbye > > > Boris > > If you want to add clothes and accessories that are not animated, such as > hats or shoes or jewellery, you can just use the Avatar Attachment tool > with the existing mesh. When you create the clothes and accessories with > it, they can be selected normally for the avatar from the Avatar > Generator. > > Instructions for the Attachment > tool:http://wiki.realxtend.org/index.php/Using_Avatar_Attachment_Tool > > If you want to create clothes that are animated, such as shirts or > trousers, you need to use the same skeleton as the avatar uses, and have > all the same animations for the clothes. Then you can again just use the > Avatar Attachment tool. > > - Heikki --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
