Hi everybody, I read lot of discussions here about collisions but couldn't find any solution to my problem. I just export a simple box from Maya thanks to the Ogre exporter. No mutliple materials, just a simple mesh with a basic shader (let's say a Lambert). Then I import it into my world and set it into ReX > Display > Mesh Name and Collision Mesh Name. I finally scale it so that its length, width and height are alot bigger than my avatar. Well, even with that simple object, my avatar runs through that object as if it didn't exist... Collision's not working, and I don't know why. Any idea?
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