This is quite true. The team over here is very busy, there's a lot of work to do still. At first the focus is on using Naali to visit different worlds and interact with other users, although we are also working on content creation tools / imports.
One very important thing I'd like to add to your message is that the software is open source and we welcome contribution from the community. Content creation tools would probably make a very good starting point for someone willing to get familiar with the code and start working together with us on improving the platform. If you see something that isn't working or fully implemented, it does probably mean that we haven't got around to finishing the feature yet, but it also means that it's a great opportunity for you to step in and give us a hand. 2010/2/15 Tara Desoto <[email protected]> > HI Tia > > I dont work for RealXtend but I can answer your question from > developmental experiance . At this point , Naali ( the new viewer) and > Taiga ( the new server ) are in very early stages of development . Hence > , the 0.0.1 release status . Many features are as of yet unimplemented . > We have to consider these releases as very early test drives of what is > to come , rather than full featured releases . > > Naali is being developed as a viewer that can access many different types > of virtual worlds . Ranging from OsGrid type grids which are much like SL > , all the way to more exotic worlds which are very much unlike SL . > Therefore , we can logically assume that in world Prim building ( sl type > building) will be a part of the feature set once everything is up and > running . 3d Modelling will also be supported since that is part of > Realxtend . > > At this point we have to be excited at what is to come and understand that > this is not a Production release at this point . I would give the team > 4-6 months in order to get this closer to a working production release since > they are implementing a massive amount of new features . > > In the meantime we need to rally around them in any way that we can as they > pull us ahead into the exciting future that lies ahead of us in Virtual > Reality . If we see a feature that isn't quite working we have to assume > its because this is super early alpha code . Please don't get frustrated at > this point , or you could be confounded for months until the Designers get > closer to completing there work . All we can really do at this very early > stage is watch and wait until the time comes when this becomes more full > featured and production ready > > I hope that this may help you in some way > > Tara > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
