Hi, Naali's current shader/material library supports normal mapping which provides very similar (if not better) effect that bump mapping. If you already have bump map textures etc. you're using, try converting them to normal maps. More information here: http://www.ogre3d.org/wiki/index.php/Materials#BumpMapping
Grey skies, Ali -- http://groups.google.com/group/realxtend http://www.realxtend.org
