An update for Peter, I just implemented Cancel and Disconnect to ether, it will be in the next release that we make in the start of next week. Wasn't that big of a job, just needed someone to remind we are missing a important thing like this. When you ask for something, you might just get it :)
Best regards, Jonne Nauha realXtend developer http://www.realxtend.org/ http://www.evocativi.com/ On Wed, Jun 2, 2010 at 2:46 PM, Ali Kämäräinen <[email protected] > wrote: > Hi, > > Naali's current shader/material library supports normal mapping which > provides very similar (if not better) effect that bump mapping. If you > already have bump map textures etc. you're using, try converting them to > normal maps. More information here: > http://www.ogre3d.org/wiki/index.php/Materials#BumpMapping > > Grey skies, > Ali > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
