Hi! On 29/06/10 13:28, Matti wrote: > Hi, > > I've been working on to make "local scene" feature to Naali browser, > so that it's possible to load scene files to Naali locally, when user > is > logged into some world, then browse scenes locally, and move them > around locally, and then upload them to server from the Naali end. > I was interested to know how much my work is overlapping with yours? > > I have added UploadHandler to OgreSceneImporter in the server end and > localscene python module to Naali end, both codes are under work, > codes should be in development branch github repositories on Naali > and Taiga, (in Naali the bin/pymodules/localscene) >
The xmlrpc service I added to modrex basically does the same as the UploadHandler but with xmlrpc, plus adds clear feature (just temporary). I noticed your code, but since I didn't know how to work with the CAPS protocol I wasn't sure how to use it, anyways, the xmlrpc UploadHandler I've done its very simple, so i'm okay with another approach as long as I can use it from blender (or other tools not inside naali). It was also something to get started with server development. > i'm currently thinking of setting up way to be able to browse > scenes that are uploaded to server and way to unload and load > them back, something like a list of scenes etc.. > I'm thinking the same :-). Do you have any specific plan already? In the same line, I would also like to be able to create regions from blender (I can with xmlrpc, but It looks like I have to specify the port and ip's manually which is a pain), and upload and download the height map for a region. If we can setup a join plan I can help on this part... also.. since the naali tools you're making are python and so is the b2rex it's likely we can have some common library, also I can code python for naali (well, not yet since looks like I also have some problems with python on naali.. :-)). Greetings! p.
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