Hi!

On 29/06/10 13:28, Matti wrote:
> Hi,
>
> I've been working on to make "local scene" feature to Naali browser,
> so that it's possible to load scene files to Naali locally, when user
> is
> logged into some world, then browse scenes locally, and move them
> around locally, and then upload them to server from the Naali end.
> I was interested to know how much my work is overlapping with yours?
>   
> I have added UploadHandler to OgreSceneImporter in the server end and
> localscene python module to Naali end, both codes are under work,
> codes should be in development branch github repositories on Naali
> and Taiga, (in Naali the bin/pymodules/localscene)
>   

The xmlrpc service I added to modrex basically does the same as the
UploadHandler but with xmlrpc, plus adds clear feature (just temporary).
I noticed your code, but since I didn't know how to work with the CAPS
protocol I wasn't sure how to use it, anyways, the xmlrpc UploadHandler
I've done its very simple, so i'm okay with another approach as long as
I can use it from blender (or other tools not inside naali). It was also
something to get started with server development.


> i'm currently thinking of setting up way to be able to browse
> scenes that are uploaded to server and way to unload and load
> them back, something like a list of scenes etc..
>   

I'm thinking the same :-). Do you have any specific plan already?

In the same line, I would also like to be able to create regions from
blender (I can with xmlrpc, but It looks like I have to specify the port
and ip's manually which is a pain), and upload and download the height
map for a region.

If we can setup a join plan I can help on this part... also.. since the
naali tools you're making are python and so is the b2rex it's likely we
can have some common library, also I can code python for naali (well,
not yet since looks like I also have some problems with python on
naali.. :-)).

Greetings!

 p.

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