Following Albertos tutorial I tried also to upload the scene via the console
- but there i got the following error message after trying to set the offset
via ogrecene offset 128.128.31 : Could not parse new offset vector
128.128.30

On Sun, Oct 3, 2010 at 2:20 PM, Peter Steinlechner
<[email protected]>wrote:

> This sounds great and of course I had to try it too. So I exported a scene
> and the meshes from blender and tried to load the created .scene file via
> naali local scene loader  ..ehm... without any success on the test server I
> had upgraded manualy from taiga 0.1.3 to taiga 0.1.4 RC1 . Looks like i must
> have borked something as on a later installed complete empty server the
> loader performed nicely. Except for when i wanted to publish the scene to
> the server the processing of the zip file gets stuck at 14% . Anyhow - thats
> an awsome feature that soo makes sense and makes things easier in the future
> :-)
>
> @Alberto - in your video why did you delete first the objects in your
> database?
>
>
> On Sat, Oct 2, 2010 at 2:57 PM, Toni Alatalo <[email protected]> wrote:
>
>> On la, 2010-10-02 at 12:18 +0200, Gustavo Alberto Navarro Bilbao wrote:
>> > http://vimeo.com/15476704.
>> > In this tutorial I tried to explain how to load a scene in Taiga
>> > created in 3dmax 2009, using the plugin OgreMax.
>>
>> Cool!
>>
>> Besides the command line ui for this on the server side, there is now a
>> GUI tool for loading dotscenes now in Naali. You can test what happens
>> with that for you, works in 0.3.1 at least .. don't know if it is in
>> same shape in 0.3.0 which you seemed to have. Just point it to
>> your .scene and it should load it.
>>
>>
>> http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Uploading_Scenes
>>
>> The nice thing there is that local previews for big complex scenes is
>> fast, 'cause it just loads the meshes and textures etc. directly from
>> your local disk .. no network transfers nor databases are involved. You
>> can then see whether the materials and scale etc. are correct, and press
>> publish when it makes a zip of it and sends over to Taiga .. which then
>> does the same as the command line load you used in the video. You can
>> set the offset visually before upload. Hopefully useful also when using
>> a remote / hosted opensim where can't access the server console etc.
>>
>> > Alberto
>>
>> cheers,
>> ~Toni
>>
>> > -----BEGIN PGP SIGNATURE-----
>> > Version: GnuPG v1.4.9 (MingW32)
>> > Comment: Use GnuPG with Firefox : http://getfiregpg.org (Version: 0.8)
>> >
>> > iEYEARECAAYFAkynBP0ACgkQwzcCwq6pHOTDSACggVIw39fl2zNhSkEGdQ0d+0AP
>> > zpEAmwRHTAJW5rn+l8SXPJx24joZXI6t
>> > =rjAz
>> > -----END PGP SIGNATURE-----
>> >
>> >
>> > --
>> > http://groups.google.com/group/realxtend
>> > http://www.realxtend.org
>>
>>
>> --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>>
>
>

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