hello to all, sorry for the *subject* i don't know how to explain correctly.
Ok actually i have some Python error for exporting scene with Blender and i can't use the démo of 3dsmax ogremax don't want to allow me to click on a 3ds max version (the demo is not listed). so ok i just made some mesh with blender it's work perfect with Naali. i have look inside material files for see how it's work with textures. so it's not complicated but i need help with that then after i can use this help with the material wizzard In-world :). ok i want apply a texture on my mesh actually i just need 1 *tab* on material the mesh is *1 object*. for better understanding. the file use only 1 material. the file is named maya.mesh it's a maya pyramide. the material script actually have no texture but i know how to add one. i just copy paste the line on anotehr script and mod the file i need to apply. ok but hmmm how it's work for Naali? because of course the texture is not in same directory as the .material file said. were i must to put my textures files for see them on Naali?. i need help with that because same thing with appearance of avatar is showing, when i put an attachement (.mesh) on my avatar of course the texture are not *added* and not showed. anyone have an idea? greetings, MasterJ -- http://groups.google.com/group/realxtend http://www.realxtend.org
