hello to all,
sorry for the *subject* i don't know how to explain correctly.

Ok actually i have some Python error for exporting scene with Blender
and i can't use the démo of 3dsmax ogremax don't want to allow me to
click on a 3ds max version (the demo is not listed).
so ok i just made some mesh with blender it's work perfect with Naali.
i have look inside material files for see how it's work with textures.
so it's not complicated but i need help with that then after i can use
this help with the material wizzard In-world :).

ok i want apply a texture on my mesh actually i just need 1 *tab* on
material the mesh is *1 object*.
for better understanding. the file use only 1 material.
the file is named maya.mesh it's a maya pyramide.
the material script actually have no texture but i know how to add
one. i just copy paste the line on anotehr script and mod the file i
need to apply.

ok but hmmm how it's work for Naali? because of course the texture is
not in same directory as the .material file said. were i must to put
my textures files for see them on Naali?.
i need help with that because same thing with appearance of avatar is
showing, when i put an attachement (.mesh) on my avatar of course the
texture are not *added* and not showed.

anyone have an idea?

greetings,

MasterJ

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