Thist sounds great Jonne, maybe a nice to have feature would be also the option to select single objects and having the possibility to save them as a new scene. I wouldn't be surprised if some of you have this allready planned in at some point.
Cheers Pedro On Fri, Oct 22, 2010 at 6:38 PM, Jonne Nauha <jonne.na...@evocativi.com>wrote: > *Peter:* EC stuff is great and will be more flexible for sure on the > Tundra servers. Now we are sometimes a little hindered by things opensim > forces on us. But yeah sound files are already in, I don't see no problem to > make a EC_SoundStream or make the current one support stream urls. I guess > phonon in qt might help with that, thats what we are doing the video > streaming stuff with. > > *MasteJ:* No you dont need any browsers, I think you missed the point. The > component is in a entity (in opensim thats a prim then), you just make a > script ec, host your js source somewhere in the web and put that url ref as > the script. Then you just write your logic into the js source in the web > using Naali script API. I think I was mistaken and you cannot presently run > but local js/python source with that EC, not that I looked it a bit more. > But I believe running web source is also coming in the future. > > Best regards, > Jonne Nauha > realXtend developer > > http://www.realxtend.org/ > http://www.evocativi.com/ > > > On Fri, Oct 22, 2010 at 6:52 PM, MasterJ <djmat...@hotmail.com> wrote: > >> ok it's effectively sound interessing, i do some test in a few. >> can we open in-world web browser? (Naali web browser) for launch >> the .js? >> >> On 22 oct, 17:28, Peter Steinlechner <psteinlech...@gmail.com> wrote: >> > Hi Jonne - that sounds great - I think most people havn't yet fully >> > harnessed the power of the EC-Editor (including me) and im also curious >> > about the upcomming tundra server. Is there also a way to play ogg >> streams >> > from the web to naali? I tried probably the wrong way around, but >> thought it >> > might be great if one could upload a playlist file and attach it to a >> prim >> > like an uploaded soundfile or something like this. >> > >> > Anyhow - have a great weekend all >> > Cheers, >> > Pedro >> > >> > On Fri, Oct 22, 2010 at 3:09 PM, Jonne Nauha <jonne.na...@evocativi.com >> >wrote: >> > >> > > If you want to do this properly with Naali with compatibility to Taiga >> and >> > > upcoming Tundra you should use javascript. In naali we have a entity >> > > component called EC_Script that you can give url to your javascript in >> web >> > > somewhere. Write that js file with Naali js API and you can then >> toggle for >> > > example the material/texture/particlescript on your mesh to make it >> blink >> > > with some interval. At least this is how I would do it, forget about >> legacy >> > > server scripts :P >> > >> > > Others can comment if I went wrong somewhere there, at least I have >> gotten >> > > the impression that EC_Script will download a url ref and execute it >> in the >> > > client. Toni already did some door example with this style, to >> open/close a >> > > "door" prim. He didnt do it with ec script but I think that steared >> how ec >> > > script on js side at least should behave. >> > >> > > Ali: did we have some js examples up already and some wiki how to >> implement >> > > these? >> > >> > > Best regards, >> > > Jonne Nauha >> > > realXtend developer >> > >> > >http://www.realxtend.org/ >> > >http://www.evocativi.com/ >> > >> > > On Thu, Oct 21, 2010 at 9:16 PM, MasterJ <djmat...@hotmail.com> >> wrote: >> > >> > >> hmmm i'm thinking about that if it's can be possible to use a python >> > >> script for have a blinking neon for example and play with this >> script. >> > >> it's give me idea and i actually search for that .... problem is .. >> > >> can we use them on Naali after? and if yes how to made them working? >> > >> > >> exemple: i have a light as a mesh (a neon tube a cylinder in this >> > >> exmple hehe) and i have this famous python script (i still search for >> > >> it ) >> > >> how i can tell Naali (or it's server side?) to use this script on >> this >> > >> famous mesh? >> > >> > >> can be a good idea to made nice lights with glow and neon no? >> > >> > >> MassterJ >> > >> > >> On 15 oct, 18:54, pedro <psteinlech...@gmail.com> wrote: >> > >> > I just was watching nMechanics demo: >> > >>http://www.youtube.com/watch?v=FUZT1KJJvuQ >> > >> > - is it possible to have this sorts of reflections in naali too or >> is >> > >> > it too early ? Also is there a possibility available to simulate >> neon >> > >> > lights and glow around lightsources or is it best to try simulating >> > >> > these effects with materials and textures? >> > >> > >> > Cheers >> > >> > Pedro >> > >> > >> -- >> > >>http://groups.google.com/group/realxtend >> > >>http://www.realxtend.org >> > >> > > -- >> > >http://groups.google.com/group/realxtend >> > >http://www.realxtend.org >> >> -- >> http://groups.google.com/group/realxtend >> http://www.realxtend.org >> > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org