Thist sounds great Jonne, maybe a nice to have feature would be also the
option to select single objects and having the possibility to save them as a
new scene. I wouldn't be surprised if some of you have this allready planned
in at some point.

Cheers
Pedro

On Fri, Oct 22, 2010 at 6:38 PM, Jonne Nauha <jonne.na...@evocativi.com>wrote:

> *Peter:* EC stuff is great and will be more flexible for sure on the
> Tundra servers. Now we are sometimes a little hindered by things opensim
> forces on us. But yeah sound files are already in, I don't see no problem to
> make a EC_SoundStream or make the current one support stream urls. I guess
> phonon in qt might help with that, thats what we are doing the video
> streaming stuff with.
>
> *MasteJ:* No you dont need any browsers, I think you missed the point. The
> component is in a entity (in opensim thats a prim then), you just make a
> script ec, host your js source somewhere in the web and put that url ref as
> the script. Then you just write your logic into the js source in the web
> using Naali script API. I think I was mistaken and you cannot presently run
> but local js/python source with that EC, not that I looked it a bit more.
> But I believe running web source is also coming in the future.
>
> Best regards,
> Jonne Nauha
> realXtend developer
>
> http://www.realxtend.org/
> http://www.evocativi.com/
>
>
> On Fri, Oct 22, 2010 at 6:52 PM, MasterJ <djmat...@hotmail.com> wrote:
>
>> ok it's effectively sound interessing, i do some test in a few.
>> can we open in-world web browser? (Naali web browser) for launch
>> the .js?
>>
>> On 22 oct, 17:28, Peter Steinlechner <psteinlech...@gmail.com> wrote:
>> > Hi Jonne - that sounds great - I think most people havn't yet fully
>> > harnessed the power of the EC-Editor (including me) and im also curious
>> > about the upcomming tundra server. Is there also a way to play ogg
>> streams
>> > from the web to naali? I tried probably the wrong way around, but
>> thought it
>> > might be great if one could upload a playlist file and attach it to a
>> prim
>> > like an uploaded soundfile or something like this.
>> >
>> > Anyhow - have a great weekend all
>> > Cheers,
>> > Pedro
>> >
>> > On Fri, Oct 22, 2010 at 3:09 PM, Jonne Nauha <jonne.na...@evocativi.com
>> >wrote:
>> >
>> > > If you want to do this properly with Naali with compatibility to Taiga
>> and
>> > > upcoming Tundra you should use javascript. In naali we have a entity
>> > > component called EC_Script that you can give url to your javascript in
>> web
>> > > somewhere. Write that js file with Naali js API and you can then
>> toggle for
>> > > example the material/texture/particlescript on your mesh to make it
>> blink
>> > > with some interval. At least this is how I would do it, forget about
>> legacy
>> > > server scripts :P
>> >
>> > > Others can comment if I went wrong somewhere there, at least I have
>> gotten
>> > > the impression that EC_Script will download a url ref and execute it
>> in the
>> > > client. Toni already did some door example with this style, to
>> open/close a
>> > > "door" prim. He didnt do it with ec script but I think that steared
>> how ec
>> > > script on js side at least should behave.
>> >
>> > > Ali: did we have some js examples up already and some wiki how to
>> implement
>> > > these?
>> >
>> > > Best regards,
>> > > Jonne Nauha
>> > > realXtend developer
>> >
>> > >http://www.realxtend.org/
>> > >http://www.evocativi.com/
>> >
>> > > On Thu, Oct 21, 2010 at 9:16 PM, MasterJ <djmat...@hotmail.com>
>> wrote:
>> >
>> > >> hmmm i'm thinking about that if it's can be possible to use a python
>> > >> script for have a blinking neon for example and play with this
>> script.
>> > >> it's give me idea and i actually search for that .... problem is ..
>> > >> can we use them on Naali after? and if yes how to made them working?
>> >
>> > >> exemple: i have a light as a mesh (a neon tube a cylinder in this
>> > >> exmple hehe) and i have this famous python script (i still search for
>> > >> it )
>> > >> how i can tell Naali (or it's server side?) to use this script on
>> this
>> > >> famous mesh?
>> >
>> > >> can be a good idea to made nice lights with glow and neon no?
>> >
>> > >> MassterJ
>> >
>> > >> On 15 oct, 18:54, pedro <psteinlech...@gmail.com> wrote:
>> > >> > I just was watching nMechanics demo:
>> > >>http://www.youtube.com/watch?v=FUZT1KJJvuQ
>> > >> > - is it possible to have this sorts of reflections in naali too or
>> is
>> > >> > it too early ? Also is there a possibility available to simulate
>> neon
>> > >> > lights and glow around lightsources or is it best to try simulating
>> > >> > these effects with materials and textures?
>> >
>> > >> > Cheers
>> > >> > Pedro
>> >
>> > >> --
>> > >>http://groups.google.com/group/realxtend
>> > >>http://www.realxtend.org
>> >
>> > >  --
>> > >http://groups.google.com/group/realxtend
>> > >http://www.realxtend.org
>>
>> --
>> http://groups.google.com/group/realxtend
>> http://www.realxtend.org
>>
>
>  --
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> http://www.realxtend.org
>

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