pedro kirjoitti:
I just seen a great demo of TheBlack Box's inworld mesh tool in SL -
stunning simple to use and opensource too.
I didn't find it with Google.

What is it? A LSL script that makes collada of prim data? Or a viewer feature in some viewer that does that?

If it is LSL, then it already works in Taiga too, because Taiga is Opensim.

Basicaly one places a few prims the way the mesh should look and then
the tool turns out a collada file.
It is still under development, but it might be something that would be
great in realxtend too and TheBlack Box would welcome if people would
pick up that idea.

Yah, well depending what it is, you can perhaps use it already.

Naali doesn't currently have Collada import, but there are several tools that you can use to bring Collada to RealXtend (i.e. Ogre). Antti Ilomäki has been testing a collada -> ogre converter by the immersive education folks that they wrote for rex use, and you can use also Blender to do that etc.

But in the sprint that starts now, Heikki Törmälä is actually adding an existing open source mesh format lib to Naali itself that can read Collada and many other formats.

~Toni

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