Hi there. I am Banton, working with Cecil on our project I am faced with an issue that I think we could all use a solution for that has been talked about already.
Issue : Backing up the server/scene content. Catch : being able to edit and reimport into scene inclusively. I have recently lost a hard drive that wasn't backed up. I guess through my own idealism and reading something about backing up, I was hoping it was possible to get back content from the server when all is lost. I understand we can get the models.mesh files and their relevant textures and assume all will work if we convert and maybe rename textures. Currently we have used a botch tool (3dr) to try recover files back to max format but there are issues with that in that, the models are off in the rotation and placement (I think) and scale looks to be squashed along either the y or x axis. I read on cecils thread about custom anims and gestures that a simple script can be made that can help in this back up process taking the files fro the server and get them back to .mesh and textures that aren't .dds. I think the material files were ok correct me if I am wrong. Could anyone help with this script and back up solution ? What would happen if we had to move servers ? Of course, I should point out that this is something we started on taiga and are now facing moving to tundra which a hard drive has collapsed in the mean time. Please help if you can and or reassure me if I have missed something obvious. Currently, I am looking at getting the 3dr ripped max file and chopping up / resetting individual meshes back to their normal form and of course the scale/rotation/position issue. I'm not looking forward to doing all of this at this time. Thanks in advance banton. -- http://groups.google.com/group/realxtend http://www.realxtend.org
