On Sat, 2011-03-05 at 15:48 +0200, Toni Alatalo wrote: > On Sat, 2011-03-05 at 15:25 +0200, Toni Alatalo wrote: > > server.exe --file > > http://www.realxtend.org/world/BeneathTheWaves/BeneathTheWaves.txml > are some strange white objects (the texture png they ref to seemed white > in my browser at least)
Ah sorry for another message, forgot to mention the most visible known issue: some of the textures are assigned with the direct use-this-image-as-texture technique which is supported in old rexviewer and in Naali against Taiga, but not with Tundra. This is by design as we figured that it's ok to require using material definitions like normally with Ogre. So many textures there don't show 'cause the material ref in the mesh is directly to an image. There's two ways to solve this: a) create new plain use-a-texture materials in the converter b) add some feature to Tundra to support using images as textures directly. possibly a script that you can attach, or somehow to the internals. Feedback on which approach would seem more useful is welcome, if is worthwhile I can do either at some point. > ~Toni same, but off now. -- http://groups.google.com/group/realxtend http://www.realxtend.org
