Small update for those who maybe have eyes on this thread and also looking at backing up from your Taiga Servers like us.
Last night (after a hard days work as always) sat down whilst also chatting with antont, tried this script and we found that the UUID's referenced in the *.xml or *.scene files had no relevance to the UUID's which were stored / saved in the assetscache, which we were hoping to use these for the source of the mesh files at least. Tried a few things but found no way of doing this or any match at all for theses UUID's, antont said he must speak with others in regards to this as he found some info regarding //mesh backups for meshes, textures, materials and so on in the source files for naali, so it looks like this was either finished and not enabled by defaults (or anyway to enable) or was a part of the project what was started but not finished, either way there is something there which is a light for the tunnel scenario ;). Had a busy day up the Hospital :) 12 week baby scan for me and my mrs wooohooo -- all great news and saw the little 1 dancing around hehe... so later today I will be chatting again with antont and see if any progress has been made. ...till the next saga/update ;) Cheers -- http://groups.google.com/group/realxtend http://www.realxtend.org
