Now that I looked more closely, the PythonScriptModule and
CAVEStereoModule modules both have numerous includes to (now non-
existing) Core and Foundation module files, so it seems hopeless to
make them work in 2.0? Well, maybe you gurus can find a way;-)

Thanks anyway, all the rest compiled.
>
> On Jul 14, 11:45 am, Ali Kämäräinen <[email protected]> wrote:
>
>
>
>
>
>
>
> > Install the latest DirectX SDK, if you don't have it. Then in Visual Studio:
>
> >    1.
>
> >    Select *Tools -> Options -> Projects and Solutions -> VC++ Directories*
> >    2.
>
> >    Show *Executable files* and add: *$(DXSDK_DIR)Utilities\Bin\x86*
> >    3.
>
> >    Show *Include files* and add: *$(DXSDK_DIR)Include*
> >    4.
>
> >    Show *Library files* and add: *$(DXSDK_DIR)Lib\x86*
> >    5.
>
> >    Show *Library files* (for x64 targets) and add: *$(DXSDK_DIR)Lib\x64*
>
> > Grey skies,
> > Ali Kämäräinen

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