Now that I looked more closely, the PythonScriptModule and CAVEStereoModule modules both have numerous includes to (now non- existing) Core and Foundation module files, so it seems hopeless to make them work in 2.0? Well, maybe you gurus can find a way;-)
Thanks anyway, all the rest compiled. > > On Jul 14, 11:45 am, Ali Kämäräinen <[email protected]> wrote: > > > > > > > > > Install the latest DirectX SDK, if you don't have it. Then in Visual Studio: > > > 1. > > > Select *Tools -> Options -> Projects and Solutions -> VC++ Directories* > > 2. > > > Show *Executable files* and add: *$(DXSDK_DIR)Utilities\Bin\x86* > > 3. > > > Show *Include files* and add: *$(DXSDK_DIR)Include* > > 4. > > > Show *Library files* and add: *$(DXSDK_DIR)Lib\x86* > > 5. > > > Show *Library files* (for x64 targets) and add: *$(DXSDK_DIR)Lib\x64* > > > Grey skies, > > Ali Kämäräinen -- http://groups.google.com/group/realxtend http://www.realxtend.org
