OK, the CAVEStereoModule compiled, but all I can do with it is open
the settings widget. Tundra2 crashes immediately if I click some
button in the settings.

Another thing: The main window consists of a black screen. If I try to
open a new scene in the scene menu, either the app crashes completely,
or the assets are loaded but not rendered - only blackness. Seems like
none of the old example scenes are compatible with 2.0. Is there a new
example scene somewhere we could use for testing?

Well, anyway, the module compiled. I'll take a look at
PythonScriptingModule next

On Jul 14, 5:16 pm, Ali Kämäräinen <[email protected]> wrote:
> Apply the following changes in order to get CAVEStereoModule compilable and
> in use again with Tundra 2.
>
> CMakeLists.txt:
> Replace "init_target (CAVEStereoModule OUTPUT modules/core)" with
> "init_target (EnvironmentModule OUTPUT plugins)"
> Remove "CopyModuleXMLFile()"
>
> StereoController.h:
> Remove #include "Foundation.h"
> Add #include <QObject>

(snip)

-- 
http://groups.google.com/group/realxtend
http://www.realxtend.org

Reply via email to