OK, the CAVEStereoModule compiled, but all I can do with it is open the settings widget. Tundra2 crashes immediately if I click some button in the settings.
Another thing: The main window consists of a black screen. If I try to open a new scene in the scene menu, either the app crashes completely, or the assets are loaded but not rendered - only blackness. Seems like none of the old example scenes are compatible with 2.0. Is there a new example scene somewhere we could use for testing? Well, anyway, the module compiled. I'll take a look at PythonScriptingModule next On Jul 14, 5:16 pm, Ali Kämäräinen <[email protected]> wrote: > Apply the following changes in order to get CAVEStereoModule compilable and > in use again with Tundra 2. > > CMakeLists.txt: > Replace "init_target (CAVEStereoModule OUTPUT modules/core)" with > "init_target (EnvironmentModule OUTPUT plugins)" > Remove "CopyModuleXMLFile()" > > StereoController.h: > Remove #include "Foundation.h" > Add #include <QObject> (snip) -- http://groups.google.com/group/realxtend http://www.realxtend.org
