The source code posted in the OP compiles just fine when the building environment is properly set up, as documented in this thread. Also, plese note that the installation of DirectX SDK is not not something new to Tundra 2, but have been used with Tundra 1.* for maybe a year already, when building on Windows with the D3D blitting enabled.
Currently it's not possible to compile Tundra with VS2010, as this would need all the 3rd party binary dependencies rebuild with VS2010 too. Jonne Nauha has been working on rebuilding the dependencies during the past couple of months, so VS2010 support should be there in the near future. So for the time being, just go with VS2008(SP1). Grey skies, Ali Kämäräinen On Thu, Jul 14, 2011 at 9:00 PM, Bill <[email protected]> wrote: > Could some please post a version that we can compile? VS2010 and > instructions please > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
