Hi guys,
lately I try to created glass material with transparent + reflection
transparent map.
after digging around for a while I got my material
transparent...working in realxtend
but I cant make it reflection.
I try with ogre forum... as a result
it work in ogre material viewer... but not in realXtend...
some suggestion please...
this is my material file.
material blinn1
{
technique
{
pass
{
lighting on
ambient 1 1 1 1
diffuse vertexcolour
specular 0.7479667068 0.7479667068 0.7479667068 128
emissive 0.08058289438 0.08058289438 0.08058289438
scene_blend alpha_blend
depth_write off
texture_unit
{
texture glassWindows.jpg
tex_coord_set 0
colour_op modulate
alpha_op_ex source1 src_manual src_current 0.5
}
texture_unit
{
texture wheel_barrow.jpg
colour_op_ex add src_texture src_current
colour_op_multipass_fallback one one
env_map planar
}
cull_hardware none
cull_software none
}
}
}
thanks in advance
Neil
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