Hi guys,

lately I try to created glass material with transparent + reflection
transparent map.

after digging around for a while I got my material
transparent...working in realxtend
but I cant make it reflection.

I try with ogre forum... as a result

it work in ogre material viewer... but not in realXtend...

some suggestion please...
this is my material file.



material blinn1
{
        technique
        {
                pass
                {
                        lighting on

                        ambient 1 1 1 1
                        diffuse vertexcolour
                        specular 0.7479667068 0.7479667068 0.7479667068 128
                        emissive 0.08058289438 0.08058289438 0.08058289438

                         scene_blend alpha_blend
                     depth_write off
                        texture_unit
                        {
                                texture glassWindows.jpg
                                tex_coord_set 0
                                
                                colour_op modulate
                                alpha_op_ex source1 src_manual src_current 0.5
                                
                        }
                        texture_unit
                        {
                                texture wheel_barrow.jpg
                                colour_op_ex add src_texture src_current
                                colour_op_multipass_fallback one one
                                env_map planar
                        }
                        cull_hardware none
                        cull_software none
                }
        }
}

thanks in advance

Neil

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