Hii all, I have a terrain entity in my scene. I have created RigidBody component in Terrain entity. I have added an avatar-app to my scene but my avatar falls from the terrain. This is how my Terrain entity looks like in .txml file:
<entity id="11" sync="1"> <component type="EC_Name" sync="1"> <attribute value="Terrain" name="name"/> <attribute value="" name="description"/> </component> <component type="EC_Terrain" sync="1" name="Terrain"> <attribute value="-500.000000,-20.000000,0.000000,0.000000,0.000000,0.000000,10.000000,10.000000,10.000000" name="Transform"/> <attribute value="75" name="Grid Width"/> <attribute value="75" name="Grid Height"/> <attribute value="0.129999995" name="Tex. U scale"/> <attribute value="0.129999995" name="Tex. V scale"/> <attribute value="RexTerrainPCF.material" name="Material"/> <attribute value="terrain.tif" name="Heightmap"/> </component> <component type="EC_RigidBody" sync="1"> <attribute value="0" name="Mass"/> <attribute value="0" name="Shape type"/> <attribute value="1.000000 0.200000 1.000000" name="Size"/> <attribute value="" name="Collision mesh ref"/> <attribute value="0.5" name="Friction"/> <attribute value="0" name="Restitution"/> <attribute value="0" name="Linear damping"/> <attribute value="0" name="Angular damping"/> <attribute value="1.000000 1.000000 1.000000" name="Linear factor"/> <attribute value="1.000000 1.000000 1.000000" name="Angular factor"/> <attribute value="false" name="Kinematic"/> <attribute value="false" name="Phantom"/> <attribute value="false" name="Draw Debug"/> <attribute value="0.000000 0.000000 0.000000" name="Linear velocity"/> <attribute value="0.000000 0.000000 0.000000" name="Angular velocity"/> <attribute value="-1" name="Collision Layer"/> <attribute value="-1" name="Collision Mask"/> </component> </entity> Am I missing anything?? What can be the reason behind this? Please help.. -- http://groups.google.com/group/realxtend http://www.realxtend.org
