Justin, I'm following the Red5 developer list, and I don't get the sense that there is any mission creep happening at all. Quite a bit of what gets discussed on this list is off-topic -- not to willfully divert the developers, but out genuine excitement. Some (including myself) have discussed topics like transcoding, porting to C or C#, server-side Ruby, and other things. But that's talk over here -- not on the dev list. 

The devs are plugging away, following the roadmap (if you haven't seen it, take a look at it). The progress they're making is right towards what you're looking for -- a feature-complete replacement for FCS. As for a cleaned-up API that looks similar to the FCS API, you should see what you're looking for in the .6 release. .4 is the release being worked on now. And if you're not afraid to roll up your sleeves and port your server-side actionscript code to Java, you can do quite a bit with Red5 today.

Today you can connect a NetConnection, make a NetStream, and play live or archived video. You can send arbitrary messages on that net connection. You can create persistent shared objects. A lot of stuff people want to implement (i.e. video chat rooms) is possible today. 


On Apr 11, 2006, at 9:58 AM, Justin Lewis wrote:

This is just my observation, but I detect the early signs of a little mission creep setting in with Red5. When I first discovered Red5 it had gotten off to a flying start with a working rtmp streaming server. Maybe it’s not my place to say, and this if for the projects leaders to decide but I think there’s a little creep setting in from what I perceived was the original goal. I see a lot of talk on the list about porting, adding non core features and doing a whole load of things that aren’t that necessary in a communication server.

 

I just think that Red5 should be a very approachable server, the key to that is the core API so keeping as near as possible to the standard Macromedia API’s in order to attract Flash Coders and Designers. I think all the other functionality everyone’s spoken about could then be best achieved by making the server extensible via plug ins  with a flash-esque API that can be consumed natively within any Red5 flash comm. Script. Then, for the super doper clever stuff that any Java coder wants to add on it’s up to them to get stuck in and mod Red5 as they see fit, it is after all open source.

 

Hope I’ve not put noses out of joint?

 

Regards

 

Justin.

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