Steve,

On 6/16/07, sharrissf <[EMAIL PROTECTED]> wrote:


Assuming the stream fits in memory and just has multiple people accessing
it
I suspect it could be clustered with Terracotta. Though I would need to
know
more details to know for sure as I'm not that familiar with how they work
and are implemented. My thinking is that everyone in this case is
essentially sharing the same stream so really only one instance ends up in
each jvm and all the meta-data associated with each user is only in the
jvm
where the person is connected.


The live stream is pushed to the subscribers just like what Remote
SharedObject does so if configured properly I believe it can be clustered by
TC. But I doubt that this is practically realistic because
(1) The amount of AV data is much bigger than that of RSO. So much more data
will be transfered across the nodes.
(2) When the amount of data arises, the transfer latency will also arise and
the real time requirement of live streaming is compromised.

Anyway we can implement it technically and whether it's practical will be
decided by the application.

Timon Reinhard wrote:
>
> Hi Mark,
>
> fair enough, you have Wowza benchmarks. ;)
>
>  > I don't know how Red5 handles this but it is worth trying to do it on
>  > a different way then writing it as a file?
>
> Quite sure Red5 doesn't handle live streams as files. I guess this got
> somehow mixed up with VOD in this thread.
>
> The problem distributing live streams is less the cpu/memory load than
> the available network bandwidth. I'm curious if that could be solved
> using Terracotta...
>
>
>
> Mark de Jong [NetMasters BV] schrieb:
>> Hi Martijn, Timon and Dan,
>>
>> Why should it be I/O intensive? Are you writing a live stream to the
HDD
>> in
>> order to stream this? We have been testing around with Wowza Media
Server
>> a
>> lot (and have done a live pilot with it). We had about 600 simultanious
>> streams at 350Kbps and we used about 12,5% of the resources of the
server
>> we
>> used (we have been testing around with different types of hardware with
>> Wowza and have recieved very good results with it). AFAIK know Wowza
did
>> it
>> by using memory instead of writing it as a file and also has a way to
>> duplicate live streams to other servers. I don't know how Red5 handles
>> this
>> but it is worth trying to do it on a different way then writing it as a
>> file?
>>
>> PS: I'm not a technician I'm just a salesperson that loves tech :)
>>
>> Kind regards,
>>
>> Mark de Jong
>> NetMasters/FlashHosting
>> www.flashhosting.nl
>>
>>
>> ________________________________
>>
>> Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens
>> Martijn van Beek
>> Verzonden: vrijdag 15 juni 2007 14:32
>> Aan: [email protected]
>> Onderwerp: Re: [Red5] Load balancing for live streams
>>
>>
>> I'm currently experimenting with ssh mounts in Linux.
>> I can read out the directory of the other server within Red5 but it
fails
>> to
>> load the flv somehow.
>>
>> I noticed that Red5 handles everything very well but when a lot of
people
>> want to access the same stream at the same time the I/O is killing my
>> server
>> (Dual Duo Core Xeon with 4 GB RAM).
>>
>> Could Terracotta handle this?
>>
>>
>> On 6/15/07, Dan Rossi <[EMAIL PROTECTED]> wrote:
>>
>>      I think there has been talk of implementing terracotta which may
>> make
>>      this possible. We publish to one server currently.
>>
>>
>>      Timon Reinhard wrote:
>>      > Hi!
>>      >
>>      > Is there any way to distribute a live videostream using two or
>> more
>>      > machines running red5?
>>      >
>>      > Thanks.
>>      >
>>
>>
>>
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>>
>>
>>
>>
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>
>
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>

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Best Regards
Steven Gong
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