Hi all,

I need your help with an application that I developed.

The application has rooms that clients can connect to. Each room has one live broadcast and 3 SharedObject. One SO is used to display a list of other clients currently in the room, one SO for messaging inside the room and one for internal client data.

When I run my application in my lab everything works great but when I run it over the internet I notice 2 performance problems: 1. As long as I broadcast only the camera the performance looks “reasonable”. Unfortunately when I add the audio to the stream, the broadcast slows down quit a lot and I experience many pauses. 2. This performance degradation is not limited to the video level and it also manifests itself in the shared objects level as well. In other words it can take a few seconds for a client to receive a message he has just sent.

I tried to tweak the camera setting and these are the results:
Camera1.setMode(120, 120, 10);
Camera1.setQuality(12000, 0);
Camera1.setLoopback(false);
Microphone1.setSilenceLevel(1);
Microphone1.setRate(11);

The RED5 server is running on a windows server .
I didn’t change any of the RED5 default setting.

I would appreciate any help and suggestions with this issue.

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