Hi all,
I need your help with an application that I developed.
The application has rooms that clients can connect to. Each room has one
live broadcast and 3 SharedObject. One SO is used to display a list of
other clients currently in the room, one SO for messaging inside the room
and one for internal client data.
When I run my application in my lab everything works great but when I run it
over the internet I notice 2 performance problems:
1. As long as I broadcast only the camera the performance looks
reasonable. Unfortunately when I add the audio to the stream, the
broadcast slows down quit a lot and I experience many pauses.
2. This performance degradation is not limited to the video level and it
also manifests itself in the shared objects level as well. In other words it
can take a few seconds for a client to receive a message he has just sent.
I tried to tweak the camera setting and these are the results:
Camera1.setMode(120, 120, 10);
Camera1.setQuality(12000, 0);
Camera1.setLoopback(false);
Microphone1.setSilenceLevel(1);
Microphone1.setRate(11);
The RED5 server is running on a windows server .
I didnt change any of the RED5 default setting.
I would appreciate any help and suggestions with this issue.
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