Yeah, I know it's just a bad workaround.  It makes the crashes much less
frequent but definitely doesn't address the real problem.  Thanks for
the heads up on the window destruction too; I think more of this code
needs to use resource IDs and lookups for tracking rather than the
drawable pointers.  Eric made a change like this to the intel driver...

I wonder if there's a better way of tracking the GLX drawable vs X
window drawable handles in both the Mesa and X code; it seems like we've
been confusing them a lot lately.

-- 
xserver crashes when closing application using clutter
https://bugs.launchpad.net/bugs/550218
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