Sorry I didn't reply Lionel, for some reason my email didn't sort your message correctly. :S
Thank you for the blender file - though I can't say I'd be able to do anything with it! I'm terrible at blender. Worse than terrible. Last time I tried to use blender I utterly failed to make a cube. I do want to say I tried about a dozen concept sketches but I kept going back to your concept. Your icon is wonderfully recognizable and well thought-out, hopefully I didn't lose that. Anywho! I actually just polished off the first vector revision; http://kver.ca/misc/rekonq-banner.png (previews) http://kver.ca/misc/rekonq-iconpack.zip (SVG icons & PNG files) If you like em', consider them under the GNU GPL3, unless you want it under a different license then I'd be happy to use another. The SVG icons are made with Inkscape. At some point I want to give these more polish, but consider it a future update - I'm afraid my artistic streak is running out for the month. ;) If these are good enough for an upcoming release, fantastic! All yours. If you guys want some tweaks I could probably rush any changes to meet any release schedules. Hope those work! And also, great job on Rekonq! On Sat, Feb 23, 2013 at 10:32 AM, Lionel Chauvin <[email protected]>wrote: > Hi Ken, > > It looks good. > It has less buggy perspectives than my original concept. > > I made a 3d version with blender: > > http://kde-look.org/content/show.php/Rekonq+wallpaper?action=content&content=154453 > > I don't know if it can help you but I send you the blender files in > attachment. > It is rendered with cycle engine. (Ubuntu packages of blender don't > contains cycle, but official blender version can be downloaded here > http://www.blender.org/download/get-blender/) > > Allow your creativity to flourish and have fun :) > > Lionel > > >Hey again! > > >Sorry I didn't get back with info on my little icon in reasonable time; I > got a little frustrated with an early concept being terrible and wound up > sitting on it, but I got struck by lightning and drew up a new idea. > > >Here's a link to the concept I just polished off: > > http://kver.ca/misc/rekonq2-icon.png > > >If it looks like something you guys are interested in, give me any > feedback or changes you might want. Odds are I can get a final high-detail > vector icon done sometime next week if everyone agrees on it, along with a > couple lower-detail pixel-precise versions. > > >- Ken > >
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