Cool... I'll try to put whatever packages are required in the "dev" index and
switch the GAE tutorial to using repoze.bfg.zopepagetemplate instead of
repoze.bfg.jijna2. Martin gets his wish after all. ;-)
On 5/4/09 2:46 AM, Carlos de la Guardia wrote:
> Actually, Hanno was right. Using zope.pagetemplate was very easy. The demo
> app at http://bfgapp.appspot.com/ now uses slow-TAL ;)
> You have to subclass PageTemplateFile to be able to send *kw to the
> template, so to make things simpler for GAE users, I created a
> zope.pagetemplate bindings package for BFG, similar to the existing Jinja2
> package. With this package we can use the regular BFG api names for template
> handling. It's on the svn repository and it's the one I used for the demo.
> The package includes a bfg_zpt_starter template to use instead of the
> regular project template for GAE.
> Carlos de la Guardia
> On Sun, May 3, 2009 at 1:14 PM, Chris McDonough<chr...@plope.com> wrote:
>> On 5/3/09 2:08 PM, Hanno Schlichting wrote:
>>> Martin Aspeli wrote:
>>>> Anyway, it's nice to see that we may have a tutorial on BFG-on-GAE soon.
>>>> I'd love to be able to use TAL, though. Django templates give me a
>>>> headache. ;)
>>> zope.tal/es and zope.pagetemplate should work fine after some tweaking,
>>> so if you want slow-TAL, that should be possible ;)
>> I have no plans to chase a ZPT-on-GAE ball around the yard personally. But
>> might go ahead and create BFG bindings for "plain old Genshi" (as opposed
>> chameleon.genshi). Plain-old-Genshi seems to be supported on GAE.. or at
>> I'd be able to verify that if http://genshi.edgewall.org/wiki/AppEnginewas
>> responding at the moment.
>> - C
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