jiajunwang commented on a change in pull request #1109:
URL: https://github.com/apache/helix/pull/1109#discussion_r454108196



##########
File path: 
zookeeper-api/src/main/java/org/apache/helix/zookeeper/zkclient/ZkClient.java
##########
@@ -984,11 +997,50 @@ private void fireAllEvents() {
 
   protected List<String> getChildren(final String path, final boolean watch) {
     long startT = System.currentTimeMillis();
+
     try {
       List<String> children = retryUntilConnected(new Callable<List<String>>() 
{
+        private int connectionLossRetryCount = 0;
+
         @Override
         public List<String> call() throws Exception {
-          return getConnection().getChildren(path, watch);
+          try {
+            return getConnection().getChildren(path, watch);
+          } catch (ConnectionLossException e) {
+            ++connectionLossRetryCount;
+            // Allow retrying 3 times before checking stat checking number of 
children,
+            // because there is a higher possibility that connection loss is 
caused by other
+            // factors such as network connectivity, connected ZK node could 
not serve
+            // the request, session expired, etc.
+            if (connectionLossRetryCount >= 3) {
+              // Issue: https://github.com/apache/helix/issues/962
+              // Connection loss might be caused by an excessive number of 
children.
+              // Infinitely retrying connecting may cause high GC in ZK server 
and kill ZK server.
+              // This is a workaround to check numChildren to have a chance to 
exit retry loop.
+              // TODO: remove this check once we have a better way to exit 
infinite retry
+              Stat stat = getStat(path);
+              if (stat != null) {
+                if (stat.getNumChildren() > NUM_CHILDREN_LIMIT) {
+                  LOG.error("Failed to get children for path {} because number 
of children {} "
+                          + "exceeds limit {}, aborting retry.", path, 
stat.getNumChildren(),
+                      NUM_CHILDREN_LIMIT);
+                  // MarshallingErrorException could represent transport 
error: exceeding the
+                  // Jute buffer size. So use it to exit retry loop and tell 
that zk is not able to
+                  // transport the data because packet length is too large.
+                  throw new KeeperException.MarshallingErrorException();
+                } else {
+                  // No need to do stat again for next connection loss.
+                  connectionLossRetryCount = 0;

Review comment:
       > Your logic here is only allow retrying 3 times, after 3 retries, exit 
retry loop.
   
   Could you please check my logic carefully. It will keep retrying if the 
ChildrenCount is good. It is "||", not "&&". It is doing almost the same as 
your logic. getChildrenCount() won't be called if the count is smaller than 3.
   This is helping you to simplify the code.




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