kaisun2000 commented on a change in pull request #1109:
URL: https://github.com/apache/helix/pull/1109#discussion_r445226103



##########
File path: 
zookeeper-api/src/main/java/org/apache/helix/zookeeper/zkclient/ZkClient.java
##########
@@ -984,11 +997,51 @@ private void fireAllEvents() {
 
   protected List<String> getChildren(final String path, final boolean watch) {
     long startT = System.currentTimeMillis();
+
     try {
       List<String> children = retryUntilConnected(new Callable<List<String>>() 
{
+        private int connectionLossRetryCount = 0;
+
         @Override
         public List<String> call() throws Exception {
-          return getConnection().getChildren(path, watch);
+          try {
+            return getConnection().getChildren(path, watch);
+          } catch (ConnectionLossException e) {
+            ++connectionLossRetryCount;
+            // Allow retrying 3 times before checking stat checking number of 
children,
+            // because there is a higher possibility that connection loss is 
caused by other
+            // factors such as network connectivity, connected ZK node could 
not serve
+            // the request, session expired, etc.
+            if (connectionLossRetryCount >= 3) {
+              // Issue: https://github.com/apache/helix/issues/962
+              // Connection loss might be caused by an excessive number of 
children.
+              // Infinitely retrying connecting may cause high GC in ZK server 
and kill ZK server.
+              // This is a workaround to check numChildren to have a chance to 
exit retry loop.
+              // TODO: remove this check once we have a better way to exit 
infinite retry
+              Stat stat = getStat(path);
+              if (stat != null) {
+                if (stat.getNumChildren() > NUM_CHILDREN_LIMIT) {
+                  LOG.error("Failed to get children for path {} because number 
of children {} "
+                          + "exceeds limit {}, aborting retry.", path, 
stat.getNumChildren(),
+                      NUM_CHILDREN_LIMIT);
+                  // There is not an accurate KeeperException for the purpose.
+                  // MarshallingErrorException could represent transport error,
+                  // so use it to exit retry loop and tell that zk is not able 
to
+                  // transport the data because packet length is too large.
+                  throw new KeeperException.MarshallingErrorException();

Review comment:
       As discussed offline. Here is the basic principle inherited from IOITech
   this layer, we see KeeperException,
   user see ZkException,
   retryUntilConnected, throw convert KeeperException to ZkException and throw 
ZkException.
   And user of ZkClient sees and handles various subtype of ZkException 
   
   Here is an idea:
   So maybe we can just add another type of ZkException say 
TooManyChildrenZkException and convert this from retryUntilConnect to this new 
ZkException. User of ZkClient can handle this TooManyChidrenZkException with 
whatever logic they want. 
   




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