craigcondit commented on a change in pull request #323:
URL: 
https://github.com/apache/incubator-yunikorn-core/pull/323#discussion_r710191726



##########
File path: pkg/scheduler/objects/nodesorting.go
##########
@@ -42,33 +48,79 @@ func (fairnessNodeSortingPolicy) PolicyType() 
policies.SortingPolicy {
        return policies.FairnessPolicy
 }
 
-func (binPackingNodeSortingPolicy) ScoreNode(node *Node) float64 {
-       // choose most loaded node first
-       return resources.LargestUsageShare(node.GetAvailableResource())
+func absResourceUsage(node *Node, weights *map[string]float64) float64 {
+       totalWeight := float64(0)
+       usage := float64(0)
+
+       shares := node.GetResourceUsageShares()
+       for k, v := range shares {
+               weight, found := (*weights)[k]
+               if !found || weight == float64(0) {
+                       continue
+               }
+               if math.IsNaN(v) {
+                       continue
+               }
+               usage += v * weight
+               totalWeight += weight
+       }
+
+       var result float64
+
+       if totalWeight == float64(0) {
+               result = float64(0)
+       } else {
+               result = usage / totalWeight
+       }
+       return result

Review comment:
       If we are allowing fractional weights (and I think that's imperative) we 
really do need fractional calculations. Modern CPUs can calculate and operate 
on 64-bit floats basically as quickly as ints, and we don't do it often enough 
for this to matter. I've seen optimizations like this in the past result in 
really weird edge cases where rounding doesn't behave as expected.




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