I'm sorry, it wold be 100% easier in clutter. I tried gtkglrxt and I'm terrrified. I'll give clutter a chance.
Thanks On Feb 11, 2008 3:01 PM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote: > I have no problem witch OpenGL, as I wrote engine for reading and > displaing covers is almost done but in SDL. > Integration into GTK and RB is hard for me but i've just read > visualisation plugin code and I think I cat handle it. > > I have seen HardSparkle. I dont know if I shloug help developing it or > do my own plugin. > > Any ideas? > > Ps. Panie Piotrze, jesli moze pan pomoc to zachecam > > > > On Feb 11, 2008 2:51 PM, Piotr Gaczkowski <[EMAIL PROTECTED]> wrote: > > On Feb 11, 2008 8:58 AM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote: > > > Hello, > > > > > > I have started to write a CoverFlow plugin for RythmBox. > > > I'm already done with coding an OpenGl engine. > > > > Wouldn't it be easier to use Clutter for the thing? > > > > -- > > Cheers, > > Piotr Gaczkowski > > > _______________________________________________ rhythmbox-devel mailing list [email protected] http://mail.gnome.org/mailman/listinfo/rhythmbox-devel
