On Feb 13, 2008 11:39 AM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote:

> Oh my God, does really nobody ca give me a simple code to put a GTK
> window into RB and receive events????


You're canvassing a small group of (busy) people... plugin writing in C is a
bit trickier (and not as common for us amateurs ;). In time, I'm guessing
someone will come along with an answer.

But be warned: it very well may be that it's not possible to do (presently)
in a plugin; that happens because the plugin architecture doesn't do
everything. (I've been fighting with it to make me breakfast for a while.)



> On Feb 13, 2008 5:27 PM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote:
> > I had overcome problems with gtk, and post enhancement-bug
> > http://bugzilla.gnome.org/show_bug.cgi?id=516186
> >
> > Now I'm trying to understand visualization plugin, and to get in touch
> > with Mirco "macslow" Müller.
> >
> > If anybody has some ideas - please post.
> >
> >
> >
> > On Feb 12, 2008 12:19 AM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote:
> > > I'm sorry, it wold be 100% easier in clutter. I tried gtkglrxt and I'm
> > > terrrified.
> > > I'll give clutter a chance.
> > >
> > > Thanks
> > >
> > >
> > >
> > > On Feb 11, 2008 3:01 PM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote:
> > > > I have no problem witch OpenGL, as I wrote engine for reading and
> > > > displaing covers is almost done but in SDL.
> > > > Integration into GTK and RB is hard for me but i've just read
> > > > visualisation plugin code and I think I cat handle it.
> > > >
> > > > I have seen HardSparkle. I dont know if I shloug help developing it
> or
> > > > do my own plugin.
> > > >
> > > > Any ideas?
> > > >
> > > > Ps. Panie Piotrze, jesli moze pan pomoc to zachecam
> > > >
> > > >
> > > >
> > > > On Feb 11, 2008 2:51 PM, Piotr Gaczkowski <[EMAIL PROTECTED]>
> wrote:
> > > > > On Feb 11, 2008 8:58 AM, Bartosz Wiklak <[EMAIL PROTECTED]> wrote:
> > > > > > Hello,
> > > > > >
> > > > > > I have started to write a CoverFlow plugin for RythmBox.
> > > > > > I'm already done with coding an OpenGl engine.
> > > > >
> > > > > Wouldn't it be easier to use Clutter for the thing?
> > > > >
> > > > > --
> > > > > Cheers,
> > > > > Piotr Gaczkowski
> > > > >
> > > >
> > >
> >
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